public class Drawable
Drawable | Empty constructor. |
Drawable(SavedPrefab) | Constructor that converts saved data to the drawable. |
Drawable(GameObject, Boolean, Single, Boolean, Offsets, Boolean, Filters) | Full constructor. |
Filters | Individual filters of this prefab. |
FiltersFoldout | Is filters UI is folded out? |
Offsets | Individual offsets of this prefab. |
OffsetsFoldout | Is offsets UI is folded out? |
OverrideFilters | Would this prefab override global filters? |
OverrideOffsets | Would this prefab override global offsets? |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetType | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
ToString | Returns a string that represents the current object. (Inherited from Object) |
drawThis | Should this prefab be drawn? |
prefab | Prefab object. |
weight | Weight of this prefab. Used to determinate which prefab would be drawn more than the others. |