Drawable(GameObject, Boolean, Single, Boolean, Offsets, Boolean, Filters) Constructor

Full constructor.

Definition

Namespace: NorthLab.PrefabDrawer
Assembly: NL.PrefabDrawer (in NL.PrefabDrawer.dll) Version: 1.0.0.0
C#
public Drawable(
	GameObject _prefab,
	bool _drawThis,
	float _weight,
	bool overrideOffsets,
	Offsets offsets,
	bool overrideFilters,
	Filters filters
)

Parameters

_prefab  GameObject

[Missing <param name="_prefab"/> documentation for "M:NorthLab.PrefabDrawer.Drawable.#ctor(UnityEngine.GameObject,System.Boolean,System.Single,System.Boolean,NorthLab.PrefabDrawer.Offsets,System.Boolean,NorthLab.PrefabDrawer.Filters)"]

_drawThis  Boolean

[Missing <param name="_drawThis"/> documentation for "M:NorthLab.PrefabDrawer.Drawable.#ctor(UnityEngine.GameObject,System.Boolean,System.Single,System.Boolean,NorthLab.PrefabDrawer.Offsets,System.Boolean,NorthLab.PrefabDrawer.Filters)"]

_weight  Single

[Missing <param name="_weight"/> documentation for "M:NorthLab.PrefabDrawer.Drawable.#ctor(UnityEngine.GameObject,System.Boolean,System.Single,System.Boolean,NorthLab.PrefabDrawer.Offsets,System.Boolean,NorthLab.PrefabDrawer.Filters)"]

overrideOffsets  Boolean

[Missing <param name="overrideOffsets"/> documentation for "M:NorthLab.PrefabDrawer.Drawable.#ctor(UnityEngine.GameObject,System.Boolean,System.Single,System.Boolean,NorthLab.PrefabDrawer.Offsets,System.Boolean,NorthLab.PrefabDrawer.Filters)"]

offsets  Offsets

[Missing <param name="offsets"/> documentation for "M:NorthLab.PrefabDrawer.Drawable.#ctor(UnityEngine.GameObject,System.Boolean,System.Single,System.Boolean,NorthLab.PrefabDrawer.Offsets,System.Boolean,NorthLab.PrefabDrawer.Filters)"]

overrideFilters  Boolean

[Missing <param name="overrideFilters"/> documentation for "M:NorthLab.PrefabDrawer.Drawable.#ctor(UnityEngine.GameObject,System.Boolean,System.Single,System.Boolean,NorthLab.PrefabDrawer.Offsets,System.Boolean,NorthLab.PrefabDrawer.Filters)"]

filters  Filters

[Missing <param name="filters"/> documentation for "M:NorthLab.PrefabDrawer.Drawable.#ctor(UnityEngine.GameObject,System.Boolean,System.Single,System.Boolean,NorthLab.PrefabDrawer.Offsets,System.Boolean,NorthLab.PrefabDrawer.Filters)"]

See Also